🎉 Celebrate 20 Years of Atelier Magic!
Atelier Lydie & Suelle: The Alchemists and the Mysterious Paintings for PlayStation 4 is the thrilling conclusion to the Mysterious series, offering players an engaging narrative and immersive gameplay that celebrates the franchise's 20th anniversary.
G**N
Good condition
It showed up in good condition and plays smoothly so far. The series is getting expensive to own though.
B**M
A Cute and Fun End to the Mysterious Series
Atelier Lydie & Suelle: The Alchemist and the Mysterious Painting is the final game in the Mysterious series and this time the alchemists are twins Lydie and Suelle. They run an atelier with their father except they rarely get any clients and their father causes them more trouble then help. Still they hope one day to make their atelier the best in the kingdom.What I liked:The alchemy is always fun and the alchemy system is improvedThe combat is funThere's no time limit on the main storyThe graphics are excellentThe painting landscapes are beautiful especially Heavenly Flower GardenYou can switch between Lydie and SulleNew characters and previous characters return. Sophie and Firis play big rolesNice and cute character designsThe story is sweet but a bit more serious than Atelier FirisWhat I didn't like:No English voices. I didn't know that when I bought this so that ruined the game for me right from the start and made it feel like the game was incomplete.The alchemy is fun and unlocking recipe ideas is too but it can be hard unlocking recipe ideas and I still miss buying recipe books like in previous games.No shortcuts. I wish there had been some shortcuts in the paintings because it got tiring and annoying when you were in a painting but then had to return to the atelier to solve a problem and then when you return to the painting you had to start from the beginning.The combat is fun but like in previous games it can be difficult if you're not at the right level or have the right gear and items.I liked Atelier Lydie & Suelle: The Alchemist and the Mysterious Painting. It's a nice conclusion to the Mysterious series and it answers the questions from Atelier Sophie and Atelier Firis. Lydie and Suelle were cute, fun and it was a nice change having two alchemists (like in Atelier Escha & Logy) as the main characters but also in being able to switch between them and not stuck choosing and playing just one. I just wish this game had been in English. That was the biggest disappointment of the game.I give this 4 stars
C**Y
Great Atelier game with more game balance, depth, and tons of positivity.
Another really solid Atelier-series game.It is much less breakable than previous games (no easy money loop, materials to make and upgrade weapons are separate so it's harder to dump all the game-breaking stats on every piece of gear). The time limits are also very few and reasonable, so you're free to experiment with tons of synthesizing and exploring.The mini-game in applying materials on the grid has gotten more interesting. I can spend 15+ minutes trying to max out the effects on an item, and the interface makes it easy to change the board/materials after you select them all, so you don't have to cancel out and remember your choices every time you need to make a structural change to your grid.I enjoy the two protagonists a lot. They are sooo cute, and other than a few ugh plot moments, they really take a reasonable and proactive approach to most problems. "Man, those other two people just need to be honest with each other and express themselves/communicate more clearly. Let's go make them do that." And they do. Yeay!The other alchemists/characters that join from previous games play a large role in your party and in the plot. It really feels like you all work together to solve issues. The game is super positive and supportive: all the older characters in the game look after, take care of, and are invested in helping the protagonists grow to their full potential.
A**N
Decent addition, pulled me back into the series.
I'll keep this review short. The games a decent addition to the series. The scenario is like most Atelier's, localized problems in the kingdom/city etc with Alchemy. I'd say i'm almost half way threw, a friend said there are a total of 11 chapters, 10 and then the final chapter (11).Like all Atelier games, you create items, bombs etc using alchemy after figuring out a recipe from collection, upgrading, being given it or reading inside a book you found/bought. To summarize without giving anything away. Like most there is a friend system, the more you interact with some characters using events.The last Atelier I played was Ferris, in this one, the map system when pulled up can directly move you to that location. Unlike past ones that you move in a board style connection. This one you select and instantly there for events vs it being random pop up/conversations. Locations in maps, Lets say 'woods' will have 2 locations connecting. You cannot select the 2ndary route, only the main path (woods) than locate the other. There are also worlds inside paintings. So the map/exploring system has variety even outside the castle seems tiny, it makes up with worlds inside of paintings.The recipe system gives clues on what you need to do to 'figure out' a new one. It can be collecting items, or leveling things to a % or added bonus. Like most, eventually you find or can buy books that teach you.The fighting system is different. You control 3 people at a time out of 6. The 3 in-front you control like normal, attack, item etc while the 3 behind are supportive. lets say you do a special, the guy supporting the other does his right after its turn. The 3 in-front takes the damage, while the ones in supportive wont, or lose MP. You can switch the formation before or in the middle of the fight to have the other reset and gain MP/HP back. Some are trigger by special events, like use a bomb that causes burn/fire, will make the support person ignite them. Its kinda fun but takes a little getting use to. Also, each person has their own combination team up.Story wise, it like most Ateliers, does not deal with end of the world scenario. Focused on people, story and friendships and localized issues. Its a nice break from all the end of the world scenarios type games out now. In other words, light hearted. Lydie/Suelle is not my favorite Atelier, but the story decent and made me get back into the series and buying the next one. There are NO TIME LIMITS like old games. Its been removed after the Totori game. So there is no end game, if you don't complete things within X amount of years.I rated it a 3. The only thing I felt was that I explored less and walked less than past ones. Past Ateliers walking around the city was sorta needed to get an idea where everyone/thing was at. So you felt pulled into the world. This one, shows events on maps, which means you can instantly walk to that location, which removes me from physically moving around the town/maps. Some might like that, I couldn't really connect with locals in the town or the events because I didn't have to walk and the game gave away where I needed to go next. This made me feel like I could teleport to a location vs walk like past games. I think it was made this way, but hopefully the next one allows you to explore more. The games good if you like the Atelier series, its a decent addition.In the city, you can directly go to events which tend to be marked on the map. This allows you to avoid constantly walking inside the city to go a location. Sometimes you may want to walk around, pick up items or chat with people. They do not seem to focus on the non-playable characters or major ones but sometimes, lest say the smith shop, at night, a guy in his room sells items.
C**Y
Cool atelier game
I loved this game so much! Its great and fun
V**T
Cute anime girls
Great game good way to end the mysterious series
M**O
Delivered immaculately!
Package arrived in perfect condition, can't wait to play it!
A**A
Muy bien
El artículo está en perfecto estado y llego tal y como estaba publicado, llego inclusive antes de lo programado, muchas gracias