🏆 Get ready to race your way to glory!
Formula D is an exhilarating board game that brings the thrill of Formula One racing to your living room. With dual-sided tracks and fast-paced gameplay, it’s perfect for family game nights or competitive gatherings. Suitable for ages 8 and up, this game accommodates 2-10 players and promises a fun-filled 60 minutes of strategic racing action.
CPSIA Cautionary Statement | Choking Hazard - Small Parts, No Warning Applicable |
Item Weight | 4.6 Pounds |
Number of Items | 1 |
Material Type | Cardboard |
Are Batteries Required | No |
Theme | Car,Race |
H**K
Awesome start to finish!
This game began my board game addiction. A lot of fun. You can play with large groups. Easy to play.
S**S
The Most Fun I've Had Yet With A Racing Board Game
I've played a few racing board games in my time, but so far this one takes the cake.This is a game that sounds a lot more difficult to play than it is, and comes down to strategy far more than any other game of it's kind I have yet to play. You race around a board with your car, moving up and down in gear as you approach corners and straightaways. You take damage for skipping gears, overshooting corners, and collisions. There are a few other basic rules if you are playing the simple version but they are largely logical and easy to understand (if you roll the highest number in a later gear you are straining your engine, you can't zig-zag in a straight line).The game is incredibly well-designed, the board is beautiful, and you can play with up to ten players, though the game is really fun with only two (which really surprised me). There is a large amount of risk/reward going on which separates this from a mere dice-rolling game, and if it's too easy you can apply a ton of extra rules to make the game more complex (pit-stops, weather, driver powers, individual damage meters for car parts).The main thing to remember is that this game is REALLY fun. I kept hesitating to play this game thinking it would bore people, and my father looked a little scared as I read all the rules, but once we started to play he quickly got into it, and by the time time we got to the final corner he was on the edge of his seat and I was close to wrecking my gearbox and dropping out of the game.I think this game will especially appeal to people who love auto racing, and those who have large groups who like to play games. Unlike most games where "It's over when the first person passes the finish line" I can see an epic battle to not be in last place taking place with this game, as well as ridiculous collisions at the start of the race as everyone is jockeying for position (like the real world!). I have only two minor complaints. 1. The boards damage easily. and 2. Only a few of the boards released before Asmodee bought the rights have been released and I am absolutely dying to race around real world tracks like Laguna Seca, Suzuki, Silverstone, and Monza. If Asmodee is listening, I'm begging you to put the street racing tracks together on expansions and real world tracks together, instead of mixing the two, and start releasing some real world-class tracks. If you make it, the fans will buy! See you at the track!
H**Y
Racing cars on the table -- that WORKS
My family loves this game. I play with my wife, and my two kids most of the time. The kiddos are 12 and 7.The game plays in about 45 minutes for us and I like the fact that you can have up to 10 players. The most we have played with is 7. It is easy enough to learn and then the fun comes from gauging risk and reward.You roll different dice depending on what gear you are in. The more you go up in gears, the larger the number range you can roll. Based on the number, you move forward that many spaces. So you may think, "Whoop de do, I'll just blast through the course." They have solved that by requiring you to have you car end a turn a certain number if times in a turn on the track. So you come barreling in in 4th gear you are most likely going to overshoot the turn and the your car will suffer damage. Too much damage and poof!, you are out.I like that you can start with a basic game where you car just takes general damage. When you get the hang of that then you can move to advanced rules and eventually add more mechanics to the game. So in the advanced game you then have to worry about damage to various parts of your car like the engine, tires, body, brakes, etc. Additional mechanics are described for you to add in your game like weather, slipstreaming, pit stops, multiple laps, etc.On the other side of the board is a road racing track for drifting, nitrous, blasting through police stops, getting shot at by residents who are tired of the noise your cars make. So you have a choice, classic racing, or something more like an arcade game.The other think that I like about this is that there is a piece of education in here. I like to try to find some value in a game other than just pure entertainment. I think this is good for wee ones as it teaches them math skills such as judging the distance they want to cover and then determine the best gear to be in that will make it most likely for them to end up where they want to be. So there is some addition, subtraction, and some elements of gauging chance. Also, it makes them think about path finding and stringing up multiple moves to get through a technical turn.All in all this is great. The races have been alway tight for us. No one has been left in the dust and felt hopeless. We always have had a mad dash to the finish line. I definitely recommend this game as well as the expansion tracks.