Song of Ice and Fire Rpg Nights Watch
P**Y
Not the Same As The "Game Of Thrones Roleplaying Game". But Still Great.
I recently bought the d20 "Game Of Thrones" version, based on Dungeons & Dragons 3rd Edition, and my friends want to play a campaign with it. I bought this, thinking it the same game system, but it is not. This is for the "A Song Of Ice And Fire Roleplaying Game", which is very different, using the "Chronicle" rules. I mistakenly combined the two in my head, as the books and tv show are normally interchangeable in everyday life.That said, this is a fantastic resource for anyone wanting to play any game of any system. Only one map, a closeup of the area surrounding The Wall, north to Craster's Keep, and south to the edge of the New Gift. All the forts are named, which is cool, but no interior maps, which is weird. I would have included a couple cut-away maps showing a typical layout. Lots of characters, new White Walker monsters (Child-Taker, Huntsman, The White Lady, and The King Of Winter), and tons of backstory and history. Open up to a random page and you'll find something cool to add to your game.All the artwork looks like it's done by one artist, very similar in style. Not that they aren't nice, but I would have liked some variety.
D**E
A Song of Ice and Fire RPG: Night’s Watch
This is a great, in depth book about the Night's Watch and the two Gifts and the wild lands beyond the wall for the roleplaying game. It has great images and descriptions of the various areas. The book came in perfect condition.
M**R
Quality product
Really enjoy these in depth guides to the world of Westeros. I found the history section the most interesting. It's great to have the background information on the history in some sort of organized manner
K**K
Very Nice Addition
This is a nice addition to the line. The production values are top notch like previous releases and the content adds a lot to the game.
P**O
A good add for the RPG bookshelf and games
The setting of the far north is compelling and the book has the quality and the structure of the publisher (that I personally like)It is a good add for my table top games developed beyond the wall and provided me with a lot of good ideas and artwork.If you like the previous books of SIAF RPG, this will please you a lot!
R**K
Green Ronin publishing hasn't failed to impress me with this ...
Green Ronin publishing hasn't failed to impress me with this game system and its adherence to the flavor of Martin's imagination.
S**D
Well Pleased!
Perfect.
J**A
Greatly Expands the Scope of the Core Rules
This supplement for the Song of Ice and Fire Roleplaying game (see my review) provides the GM with everything needed to run a game featuring Nights Watch characters, as opposed to the game's default setup where characters all belong to the same noble House in the Seven Kingdoms. Character creation still follows the same process described in the core rule-book, only instead of collaboratively designing a common noble family and estate, the players collaboratively design a company of Brothers holding down one or more of the forts along The Wall.Night's Watch campaigns are, of necessity, very different from household campaigns-- but also very similar. No matter how terrifying the White Walkers from beyond The Wall might be, it's still the unexpected betrayal from human allies which will probably cut the deepest. I often run games at conventions, and the Night's Watch setting is particularly useful for running that sort of one-shot adventure; it's much harder to get deeply into stories of political intrigue in a single session with players who may be unfamiliar with the works of George R.R. Martin-- but players seem to readily pick up on the idea of being one of the last forgotten defenders of humanity, keeping silent vigil at the edge of the world against an evil darkness that most people no longer believe in.In addition to having game stats for creatures of the north, this title also presents rules for creating characters from among the Free Folk-- but oddly fails to provide rules for creating tribes/clans from beyond The Wall, like it does for creating companies of the Night's Watch. It would have been nice if this supplement had provided that option, which would have expanded its usefulness even further.Night's Watch is a great supplement for a truly great roleplaying game. This book's value may be limited in games which are more centered upon family politics, unless that game is set in the North, but it still greatly expands upon the rules provided in the core rule-book. Get the core book first, and then maybe the Campaign Guide , and when you love playing this game as much as I do, you'll eventually want to pick up Night's Watch too.
J**E
Great book shipped in great condition
Great book shipped in great condition! While it is fantastic for the universe and lore, and solid game mechanics, it is very niche.
C**E
Great book!
I received the book very fast and in excellent shape!I just love Martin's universe and this supplement is a great addition to the core book.Thank you!
S**T
Winter is Coming!
I absolutely loved this book, the background details where fantastic.if there had been a large scale, removeable map with it I would have given it 5 stars!
TrustPilot
1 个月前
1天前