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🎮 Unleash the God Within: A Journey of Redemption Awaits!
God of War for PS4 redefines action-adventure gaming with its compelling narrative, dynamic combat, and stunning visuals, immersing players in a rich Norse mythology while exploring the complex relationship between Kratos and his son.
| ASIN | B01GVRZZGY |
| Best Sellers Rank | #14,227 in Video Games ( See Top 100 in Video Games ) #701 in PlayStation 4 Games |
| Compatible Video Game Console Models | Sony PlayStation 4 |
| Customer Reviews | 4.7 4.7 out of 5 stars (2,267) |
| Date First Available | March 8, 2017 |
| Is Discontinued By Manufacturer | No |
| Item Weight | 2.11 ounces |
| Item model number | 711719386070 |
| Language | English |
| Manufacturer | PLAYSTATION |
| Product Dimensions | 7.48 x 5.31 x 1.18 inches; 2.12 ounces |
| Rated | Mature |
| Type of item | Video Game |
| UPC | 711719386070 |
S**R
A Masterpiece. A MUST Buy
One of the best (if not the best) games of this console generation so far. This is a dark, mature action adventure game that will last around ~20-30 hour game (with no filler content) depending on how much you explore, and difficulty level you selected with emphasis on quality over quantity. The game has a very nice pacing/progression system that feels very natural. The game does not hand hold you, or set you to your own devices; rather gives you enough information to figure things out on your own Different from past God of War (GOW) games is that, this game is a over shoulder 3rd person view vs isometric view (camera with birds eye view panning in and out). The camera is very tight fixed, and behind kratos making it more grounded and personal. Entire game is pretty much one-shot (assuming you don't get any game over screen). The game has beautiful environment and the lighting is very impressive. It runs 1080p 30fps on PS4 (original or slim) 4k 30fps, and performance mode 1080 60fps (dips at times) on the PS4 Pro If you play on PS4 pro it's preferred you play at 30fps. The combat this time around is less combo based than past games, and more methodical as it's more about precision hits, quick turns*, and dodging; being aware of your surroundings due to the fixed over the shoulder view. So 60fps is not really necessary unless maybe you're playing on the hardest difficulty mode. * For quick turns there's a learning curve to keep form being disoriented during right corridors. Sound is amazing. Get your headset or home theater system ready because you're in for a treat as the game has really nice surround sound option. Does not support 3D audio in the PlayStation Platinum headset which is disapointing. Hope they add it in, in the future. Music typical for GOW games with drums, string instruments and orchestral vocals that really gets you pumped up There are some audio ques that help unlock hidden items so keep an ear out Interaction/dialogue with kratos and his son feel very real and not dialed in or exaggerated. very nice banter between the two and other characters as well -Story: As mentioned before, very mature yet dark. The story is more narrative driven and has more character development than past games where you're just full of rage and kill everything in sight. Each character has complex motivations in what they're set out to do Takes place in Norse mythology instead of Geek The main plot is that Kratos' wife has died and she wants her ashes spread from the highest mountain Kratos takes his son with him on this journey and through a bonding experience they both grow stronger as they reach their final destination. the journey isn't that simple as it seems as there are twist and turns along the way and enemies they have to face You do get some insight on how Kratos reach this land after GOW3, but it's sprinkled throughout instead of one long exposition Side quests brings out lore of the game and also way to upgrade your skill tree There are boat sections in the game where Kratos gives his son life lessons, conversely his son gives inside knowledge of the world he learned through observation/what he learned from his mother; which makes you more invested in the characters. -Gameplay The combat has a lot of layers/options to it. Instead of Quick Timed Events (QTE) there's a stun meter which which needs to be filled up for kratos make his signature final finishing moves on enemies. Feels very natural as you don't get a huge button prompt the middle of the screen I like how the core combat is mapped to the trigger buttons instead of the face buttons making combat feel more natural There's a skill tree that cater to how you want to play: defensive, offensive, focus on physical or magical attacks, range vs close combat, master a weapon over the other, etc You can upgrade weapons and armor by collecting materials Kratos' main weapon this time around is the leviathan axe (very similar to Thor's (Marvel movies/comics) weapon Mjolnir) instead of his chained blades of chaos. You can throw the axe and have it call back to you like a boomerang. You can swing and throw the axe at enemies and fun to master as you have to judge the timing of when the axe will return to you as without your axe you may only have your bare fists to do battle till it comes back There is some strategy involved especially in the higher difficulty settings. Some enemies are super effective against certain weapons/skills you have to be aware of Krato's son comes along with you on the journey and is able to help with by stunning/detract enemies with an arrow which you can control the activation. Overtime as he becomes more experienced in combat more options are available. He'll also yell out tips when needed** or jump onto enemies to slow them down. Also you can view his journals after you defeat an enemy to find out hidden weaknesses **Seeing the camera is so tight, he'll give you tips you are not able to see at times due to blind spots Armor and clothes can be crafted, purchased, or upgraded via dwarf blacksmiths in game . It changes krato's physical appearance in game. Some armor/clothing piece has slots for enchantments which effects stats Enemies attack you gorilla style as they can attack at anytime they want instead of gathering up in a circle and attacking one by one. Each enemy have different variety of skills, health, size, weakness and speed There are backtracking at times that builds on exploration. Also the environments sometimes change when going back making the location feel different yet the same. There's also hidden areas you cannot access until you get a particular item giving the game this somewhat of a metriod-mania style to it Through mini objectives like kills specific about of enemies to get exp rewards Side quest gives you glimpse of story narrative, exp gain and or material. It doesn't feel like fetch quests or something you have to do to directly upgrade your character . There's no fluff and the side quests does not feel tacked on as it feels necessary, yet optional You'll naturally stumble onto some side quests as the map only shows an overview of the land with a compass that points you to your main objective. Fast travel is limited, making exploration in the forefront. There's not too many side quests making it feel open and direct at the same time As of this review, this is best PS4 game in my opinion. Sets a new standard for video games
T**E
Exceptional Game - Long Review
I'm big on Story Rich Games so i though i'd give this a try. Wasn't fully hyped when i started, but by the time i completed it, it gave me a feeling in which i haven't felt for a long, LONG time. That feeling of actually being sad because you've completed a game, and that you know you will not feel that same sense of wonder when you explore the fantastic and fully immersive world that has been created by Santa Monica Studio's. I have never played any previous GoW games, so i watched a lore video on Youtube to get me started. Simply Put, The protagonist, Kratos, alongside his son, "Boy" (Atreus) embarks on a journey to scatter his Wife's Ashe's Atop the highest mountain within the 9 realms. Kratos is a retired God, armed with a Fantastic Beard and an axe which is possibly the Greatest weapon created in any Video Game, due to it's ability to be recalled and thrown during combat with a press of a button. The Combat is Brutal, If you've ever wanted to watch someone built like Dwayne Johnson, (Maybe a little bit smaller, however) cut ghouls in half with an axe, you're playing the right game. You can also enhance on your ability's giving the game an RPG Element, allowing you to also upgrade, buy/sell and craft gear for you and Atreus. This allows you to preform certain actions which cause more damage to enemies and stun them, Meaning that during combat you have to adapt your fighting style when faced with different enemies. This intricate combat system almost makes combat a well choreographed fight, especially when you gain the ability to throw your Axe, recall it then instantly preform a heavy/light attack on enemies with the push of 2 buttons, as opposed to throwing your Axe, fighting with your fists, recalling the axe etc etc. During Certain boss fights, the fighting can become real time, and therefore making it like watch a movie in which you, as the player are controlling Kratos. The story is beautifully written. By the end of the game you are so attached to Kratos and Atreus, that you appreciate the Scenes between the two more and more. At the beginning you can relate with Kratos frustration with his son, but the two characters develop, together. Kratos is trying to come to terms with his past, (See GoW 1-3 + all the spin off's), and Atreus is trying to learn how to fight, and impress his father throughout the whole story. You will meet the Antagonist very close to the start, so be prepared to be blown away in the best boss fight made to date. One of, if not THE best game i have ever played, i do not have a bad thing to say about this. Hats off to Santa Monica Studio for creating a master peace that will be played for many many years to come, and will be remembered as the best game of the century.
M**G
Only sometimes epic.
It's a good game, but gaming is a very personal experience (just like life ha ha). I loved the visuals, a very pretty game this. The combat is also quite enjoyable. Slinging your axe to have it return to your hand is great fun. Some of the puzzling elements are very well done too and I thoroughly enjoyed the vast majority of the game. Having said all that from my own personal point of view, there were a number of things I wasn't overly impressed with. For the first hour kratos referring to his son as 'boy' was mildly amusing but it quite quickly gets old. I'm a big fan of open world games with lots of side quests and options for things to do. (Probably my favourite PS4 game being the Witcher. Now they are different games but I would rather have the ability to choose where I go and what I do. God of war is not a true open world game and the experience (if you are an more open world game fan) can feel quite linear and stifling, again only in my opinion. Also some of the puzzles to open the chests ie throw your axe at things in a specific order within a timeframe etc just left me cold I honestly couldn't be bothered with them and the ones I did do weren't really worth the effort for what I recieved. And then we come to the ending, it just sort of fizzles out. One minute your chatting the next the credits are rolling and there was a real sense of 'is that it? ' . According to sources I've seen there are no plans for DLC so maybe a second instalment is planned to tie up all the loose ends and questions. The story is OK, the game is good I'd certainly recommend playing it but I think personally it's a little overated in a lot of ways. Kratos movement is adequate but doesn't feel quite as good as some characters you get to control in other games. His climbing ability is limited to certain areas and only works when you press o when looking in the right place. (And I know the Witchers climbing mechanic was pretty awful too but at least you could attempt things!). Horizon Zero Dawn, Witcher 3 ,Assasins Creed Origins all had better control systems, more to do and arguably better stories, again in my opinion. I'm glad I played it, it's not bad I just think it could've been so much more.
C**E
A kick in the balls to developers of action RPGs, just awesome
Quick warning this review contains spoilers!! Man oh man where to begin, first off I haven't even touched the precious titles, but the story and script writing in this game is so incredible that anything major from previous games (I watched summary videos) is covered. So I started playing going in expecting a game that I would spend a couple of hours a night on before going to sleep etc to chill out on. But SIE and Santa Monica really went all out, and before I knew it I'd clocked 12 hours and barely even scratched the surface. To begin with, combat kicks ass, an axe that reminds me of Mjolnir from MCU Thor, totally awesome and reactive enemies, and character building upgrades. Nothing's quite as satisfying as throwing an axe at some dude running straight at you, make them fall over, sprinting over and beating them to death with your bare hands, and then magically recalling your axe to hand, to turn around, parry another dude, and chop them to pieces. The designers really did an insanely good job with making Kratos look and feel angry and bloodthirsty in a fight. SPOILERS AHEAD Now the boss fights are also really cool, very hack and slash but it just has that slight twinge of awesome that sets it apart from the other hack and slash titles we've seen in the past 5 years. I've just embedded my axe into one of Thor's god damn sons, and beat the absolute living shit out of another. The beginning of the game is just as insane as the rest (that I've played do far anyway), throwing you straight in to facing a Norse God, Baldur, who can't feel any pain or die, even when you snap his neck like it's a can of pop. The Spartan Rage is just incredible and makes you feel stupid powerful, literally god like, for brief moments, until it depletes and it's back to tactically dodging and throwing and hacking and ogres and draugr and whatever else is in your way. Atreus, the son of Kratos, is actually something that I thought would just get in the way, a small mechanic that woudlnt have much of an impact on the game other than story wise, but again I was surprised and very impressed to find that as you upgrade (through experience and crafting) the boy he actually becomes more of a badass himself, going from running away from enemies to shoot with his bow to jumping on them for you to attack freely momentarily. Puzzles are also fun, sometimes infuriating, but also very much rewarding. Finding that last rune to break a chest seal and getting the loot feels like an achievement, and often rewards you with high level items that actually help you throughout the game. Story wise it's a strong contender to games such as the Witcher 3, and yet it's so very simple. The baseline of it all being to take your wifes ashes to the highest point in all the 9 realms, which is later revealed to be in the realm of the giants, and not in fact in midgard. The fact that the game is in a Norse mythological setting just makes it even more interesting in my opinion, as it just adds that extra kick of awesome that many titles have lost over the years. Overall it's just an incredibly well done game, and I can't wait to see what SIE do next with the title.
S**M
A game set in a Pipeline!!! No Kidding!!
Awsome story: 10⭐️s I truly love the direction Santa Monica Studio took with GOW; but unlike truly superb games like Assassins Creed series, The Witcher: Wild Hunt and The Far Cry series where you have total freedom to explore. Especially AC Origins where you as Bayek have unprecedented freedom to explore the entire game world teaming with both human and animal life, climb anything and everything plus dive underwater full of marine life and treasures!! Anyway now to the gameplay of GOW in which the dude Kratos cannot fall off edges or ledges!! How lame is that?? I mean is this big guy’s secret to being tough! Antifall protection!! Laaamme!!! SMS should have added the fall threat to make the game more exciting with threat of facing enemies on one side and one wrong step sends plummeting to your death! I mean is Kratos a GOW or a pansy!! And not only is it impossible for the big K to fall down but there is also NO freakin’ exploration (apart from the boxed in mini areas that makes it feel as if you are guiding Kratos thru a pipeline!!) And another sucky thing is that Kratos can only jump or climb at specific marked locations!!! The whole damn game world is just eye candy: Look! But don’t explore!! Hello!!SMS dudes were you guys smoking weed or some other crap when the decision to make Kratos stand around window shopping the game world??!!! Awww! Thats just nuts!! And just plain stupid crazy and a cheap way of designing a hack n slash game!!! Hence the 3 ⭐️s. This is my first GOW game. Maybe in GOW games you are meant fight your way through a pipeline from point A to point Z!! If that’s the case then that just plain sucks! Talk about a Total let down!! Otherwise GOW is really an enjoyable hack n slash game but it could have been better if the game world had not been squeezed into a very long pipeline. But now on the other hand: Just imagine how awsome GOW could have been if Santa Monica Studios had taken tips in game exploration design from Ubi Soft Canada Studios. And imagine Kratos in an open world exploration game like Origins being able to climb, swim/dive and fight enemies anywhere and everywhere... Talk about a game made in heaven....Fingers crosses for the next instalment of GOW! ps: I believe everybody who rated this game 5⭐️s don’t care about exploring a beautiful game world where you can plan your approach from different angles when attacking a foe or group of foes . So Sad Too Bad. Laters Amigos🎃
A**M
Amazing
I very rarely give any game a solid score but this game pushes all of the right buttons for me. It's redefined the God of War series as a whole but remains faithful to why the games were so good before. That being the story, characters and narrative are so gripping that I couldn't stop playing. Plus they have retained the knack of bringing a sense of realism to the mythology used. This is not the old God of War you think you've heard of or new. It's brand new for this series with a new combat system and levelling. Before it was all combos and grinding for red orbs to upgrade gear. Now it's like a normal RPG- combat isn't about combos and instead you can be more creative. I can say so much more but this would be a really long review. Although throwing the axe never gets old. In a way this isn't about Kratos and instead is about something else. You play as Kratos but the story is really wonderfully crafted and, for me, didn't have one boring part. Lastly I'll say that this game can provide a challenge in multiple ways. Optional bosses, secret areas and rewards for pushing yourself. In short: this game redefines the God of War series as a whole and offers a brand new experience. It's also a great starting place for newer players.
V**Y
Very restricted in terms of movement and battle styles
It's ok if you like brute force battles. The way I fight is more stealth and strategic so this game is not really for me. You cannot move freely, cannot go to higher spots and try to understand the enemy movements. The game forces you to go through path already set by the designers. Another thing which really annoys me is the UI in playstation: they use VERY VERY small fonts. I can barely see from back. I have to move forwards to read all the content, and believe me, there is a lof of reading to do....
9**Z
Great game, slightly letdown by the narrative and an abrupt ending.
This game is a competitor to Horizon: Zero Dawn in some senses. It is slightly less 'open' than Horizon, but the combat, artwork and sheer luxury of the game experience is, I think, rather better. So, why 4 stars? Having completed it now, I was immensely disappointed with the ending, or rather, the lack of it. It just suddenly 'ends'. There is no big boss, no denouement, no twist, no particularly interesting element of the story. The credits just start rolling. I won't spoil the story, but there is not much to it. In this sense, Horizon is *much* better. The story in Horizon is topical, the narrative builds slowly and it has various interesting twists. The storyline here, in comparison, feels rather flat and, as I say, it suddenly just ends with almost no warning. Prepare yourself for a letdown. I think what has happened here is that the developers know they have a gem on their hands. Thus, they have taken a commercially strategic decision and cut out about 40% of the game content so that they can release it as a paid add-on. That is fine, but the way it has been done has, unfortunately, detracted from the overall experience. Overall, this is a great, great visual and auditory experience of a game, let down by a rather dull story and an abrupt, unremarkable ending. But don't let this put you off buying it - for the sheer experience alone I think it is worth the money. But if you are very price-conscious, I'd suggest waiting until the inevitable expansion pack is released.
B**R
Simply Perfect
Everything was fine. Arrived before the expected delivery time and no issues at all.
M**E
Une "tuerie"
Boy !!!! Juste excellent !! Beaucoup plus "RPG" que ses prédécesseurs , l histoire est prenante. Graphiquement il est juste magnifique, la prise en main est rapide. Sans surprise un très bon jeu.
M**O
Annuncio falso
Sarebbe stato bello scartare il pacco e trovare come da immagine Gow 4 e non la remastered del 3...
P**R
Buen producto
El juego es excelente y todo lo que tenga que ver con graficos sonido etc
M**S
Perfect gift for teen grandson
Great gift
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