🎉 Join the Keyflower Craze!
Keyflower is a strategic board game designed for 2-6 players aged 13 and up, featuring 64 hexagonal tiles that allow for a variety of gameplay experiences. Created by Richard Breese and Sebastian Bleasdale, this game is part of the renowned 'Key' series and promises hours of engaging fun without the need for batteries.
Are Batteries Required | No |
Color | Multi-colored |
Theme | Game |
Item Weight | 3.2 Pounds |
Number of Items | 1 |
K**N
Fun game. Easy to get going but takes practice.
Fun game. Not clear who published or distributed this but Huch is top notch. They sent a hand personalized letter with a missing piece all the way from Germany. Now back to the game. This one is unique and easy to setup and get moving. Don't be deceived by the cute artwork and accessibility, its a heavy game with about a 2 hour play time our first run for 2. A lot of player interaction with chances to sabotage your opponents but a nice balance of depth, complexity, and elegance. This one seems to test analysis paralysis and end game scoring can be a little math heavy. Something this game does that I like is not revealing your performance through scores until the end of the game and assigning resources in bulk deliveries with variable abilities so it's kind of like having a variable action point allowance system which you have to track throughout instead of just saying you get 4 action points on every turn. This game puts many mechanisms together keeping them cohesive and balanced but sometimes I wish there was a little more focus on the villages than the auctions. Overall very happy with this game it just plays longer than I thought it would so despite the short 5 minute setup time it doesn't seem to make it to the table as often but it's worth keeping around for when it does.
B**R
One of the best modern board games ever made
Wonderful game. Probably my favorite of all time. Beautiful components. Combines many different game mechanics (such as auction, worker placement, engine building, etc.) into a coherent whole. Plays equally well with 2-4. (It can play more, but I don't recommend it--the game tends to drag then.) It's very tense, strategic, and cutthroat, though there isn't any direct fighting.All that said, it's a fairly complex game to learn at first. I wouldn't recommend jumping from Monopoly, or even Settlers of Catan, to this. But for those who've played a few games medium weight games, this is highly recommended.
S**S
An involved game that's worth it.
Do you enjoy detailed games with a lot of parts? If so, then Keyflower would be a good game for you to buy and play. It takes a bit of time to learn all the different mechanics of the game, but once you do the game flows pretty well.Whenever I teach a new person the game I let them know that they will probably lose the first game and they will lose by a fair amount of points because they are learning all of the intricacies of the game. After they understand how the game works, they definitely have a chance to not only compete, but also to win. When I taught my brother-in-law Keyflower he won the second game (with 4 players) that we played and by a good margin - so the learning curve is not that steep. Yet at the same time, I'm still learning new strategies as I play the game so the experienced gamer won't get bored playing it either.I've played with people who love board games, and those who do not care for them and they all wanted to play Keyflower again. I would recommend it to anyone who enjoys serious boardgames and the time they take. When just my wife and I play, the game will last only 45 minutes, sometimes less. When I play with 4-6 people, the game takes 1 1/2 to 2 1/2 hours.
E**E
Nifty little German game.
This is one of those games that combines systems/elements from a number of other hugely popular games - common in board gaming. It does it very well. One of the best scaling games around (we play it primarily as a two-player game and love it). Worker placement, Carcassonne-style hex tile city-building, countless opportunities to screw the people you're playing against together... a really really good game in a series I understand is pretty excellent.As a side note, if you really want to fluster someone, place three workers on their transport/upgrade locations to begin a later season. You may catch a black eye but it's totally worth it.
M**O
The euro for the gamer that already has all!
Plays well with an amazing range of players. I personally enjoy the chaos of 6-player Keyflower, and yet the timid development of the 3-player game is also welcome as a change of pace.The mix of worker placement and auction mechanisms makes for an excellent and original game. The design is very easy to understand, the rules simple enough to understand them quite quickly -- and complex enough to make for a gripping game!I wouldn't play this as a first game, but if you have already played Stone Age, Agricola, Caylus, that kind of thing -- you will enjoy this game!
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